Freeware - UFO: Alien Invasion : Neue Vollversion vom PC-Titel
- fixed pk3 creation
- extended unittests
- new textures
- new build system
- updated cursor pics
- updated and new sounds
- updated rpg model
- fixed a bug in unsorted filelists for loading scripts
- patch #3067252 (Fix LE not found error when swappin ammo from the floor)
- applied patch #3066156 (Ammo swap fix)
- fixed roq cinematic
- implemented scriptable actor skins
- implemented better physics for particles
- fixed memory leaks and thread related game lib problems (bug #3048626 (Mission Hanging on completion)
- fixed console history buffer
- crash aircraft on geoscape if their homebase (/hangar) destroyed and cannot be redirected
- fixed an assert bug in B_MoveAircraftOnGeoscapeToOtherBases logic
- new and updated weapon sounds
- updated sequences
- updated sounds and music tracks
- updates on +hills theme
- fixed bug #3062673 (Order to aircraft implies segmentation fault)
- new and updated prefabs
- move aircraft out from base structure
- updated +city RMA
- feature request #3061181 (UFORadiant : Mark unlicensed files)
- GPLed some more textures
- introduced G_ActorModifyCounters to fix bug #3056168 (victory screen bug)
- Added bloodspider autopsy research image
- fixed brush model world positions (wrong door positions)
- stunned actor animation particle
- sequence integration inside UI
- removed unused models
- fixed bug #3059425 (dark traces on battle screen) - opengl state leak (blend)
- changed windows binary name for the ufoai dedicated server from ufo_ded.exe to ufoded.exe
- only include visible actors in the spotted-enemies-calculation
- count visible enemies each time an actor appears, dies or disappears
- new normal- and specular maps
- reworked aircraft transfer
- fixed aircraft healthbar visible when aircraft is not
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